Guide

What images do you need for a Steam store page?

A Steam store page needs more than attractive key art. You need capsules, library assets, logo files, and gameplay screenshots that each fit a specific placement.

Key takeaway

Use key art for capsules and library artwork, not for screenshots.

Key takeaway

Keep the logo readable in every small placement.

Key takeaway

Use a transparent logo file for library placement when available.

Key takeaway

Review Steam's graphical asset rules before publishing.

Steam store page

Separate key art, logo artwork, and gameplay screenshots.

The cleanest Steam asset workflow starts by separating what each image is supposed to do. Capsules sell the game in small placements, library assets represent the game in the client, logos sit on top of artwork, and screenshots prove what the game is like to play.

Guide breakdown

Capsules are the first click test

Steam capsule images appear in search, lists, recommendations, and featured placements. They need to communicate the game quickly, keep the logo readable, and avoid extra text that belongs elsewhere on the store page.

Library assets have their own rules

Library assets represent the game inside the Steam client. The Library Capsule and Header can use branding, while the Library Hero should be artwork only. Treat these as their own set instead of stretching the store capsule into every library placement.

Screenshots should answer what the game feels like

Screenshots should show actual gameplay, UI where useful, and moments that help players understand the experience. They should not be repurposed key art, cinematic stills, or marketing slides.

A clean asset set reduces rework

Most asset problems come from unclear crops, unreadable logos, or screenshots that do not show gameplay. Checking those problems before upload saves time and makes the store page easier for players to understand.

Images to prepare

  • Store capsule images for search, recommendations, and featured placements.
  • Library capsule, header, and hero artwork.
  • Transparent logo file for library placement.
  • Gameplay screenshots in 16:9 format.
  • Optional background or extra artwork only if it fits the page plan.

Related free tools

Related guides

Sources

FAQ

Can Steam screenshots use key art?

No. Steam screenshots should show real gameplay. Key art belongs in capsules and library artwork, not in the screenshot section.

Do Steam library assets need a separate logo?

Yes, a transparent Library Logo is a separate asset. It should contain only the game's logotype and optional logomark, with no extra words.

What is the biggest Steam asset mistake?

The biggest mistake is treating every image as a resize of the same art. Different placements need different crops, logo checks, and content rules.